mosnter_thumb

Inside Saga Tenebrae: Monster Development

Cheerio! I am Pavel and I work on the Saga Tenebrae project as a 2D artist. Well, my job is rather complicated and, to put it mildly, spooky. I am the one who designs the monstrous monsters that you’ll encounter in the game. Moreover, from where I see it, you’ll have two options: kill or…

barbarian_thumb

Inside Saga Tenebrae: Character Development

Hi, my name is Cristiana and I’m one of the artists working on Saga Tenebrae. We thought that you might be interested in seeing how our characters are made, so here we go – I’ll lead you through the creation of our Barbarian. It all starts with a description from our Game Designers: The barbarian…

saga_banner

Announcing Saga Tenebrae

Hey, everyone! We’re really proud to announce Saga Tenebrae – a project that we’ve long held under a veil of secrecy and shadow. First of all, surprisingly enough, it’s a game. But not just any game – it’s a bold mix of old-school dungeon-crawling RPG’s, like Wizardry, with modern gameplay concepts. You’ll take a party…